The Flamethrower is a weapon for use with the Bloodlines: WAR combat HUD. Once activated, you will be able to attack people within a 10 Meter range, blasting a wide cone of fire to incinerate your enemies.
- 1 Flamethrower (left)
- 1 Flamethrower (right)
- 1 Set Backpack Tanks
- 1 Set Instructions
- 1 Pose Stand
- 1 Bloodlines TOS Notecard
- 1 Liquid designs Copyright & EULA Notecard
- 1 LM to Bloodlines: WAR Main Store
To use your new items, rez your crate on a parcel where you have rez permission. Right-click the crate and select 'open'. This will copy the items to your inventory in a folder named the same as the crate. To wear your items, right click on each of them and select 'wear'.
Drawing and Holstering
To holster your flamethrower, just click on your fuel tank backpack, and select 'Holster' from the menu. To unholster it again, click on the backpack, and select 'Draw'. If 'Draw' is not working, make sure that your flamethrower is attached. It will be invisible when holstered. You can also holster and unholster your weapons using chat commands on channel 66:
Equipping your weapons
In order to use your weapons, they must be equipped using your Bloodlines War HUD (sold separately). To equip your flamethrower, click the small round sword symbol underneath the HUD. Once your flamethrower is equipped, your avatar will play the default holding animation.
Using your flamethrower
You can fire the flamethrower in 3 ways:
- In Mouselook, click the left mouse button.
- OR, click the primary attack button on your Bloodlines War HUD (the button with crosshairs to the left of your health bar).
- OR, click the reactive attack button on your Bloodlines War HUD (rightmost button on the HUD).
Adding your own Animations
You can add your own animations to the swords. To do this, create an animation named:
where 'myanimationname' is whatever you want to call this animation. Drag and drop your animation into the inventory of the flamethrower, then select your animations by clicking on the sword, selecting 'animation', then selecting the name of the animation set you created.
Q. Can I take the scripts out and put them in my own build?
Q. I lost my item, what do I do?
A. I'm sorry, but we are not responsible for inventory losses.